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Crops: Difference between revisions

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m Clarified Multiple-Harvest Crop grow time
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The '''sale price''' of a crop is determined by its '''scale''' and associated '''[[multipliers]]'''.
The '''sale price''' of a crop is determined by its '''scale''' and associated '''[[multipliers]]'''.


When harvested, Multiple-Harvest Crops have a cooldown of <math>0.5 * Crop Grow Time * n</math>, where 𝑛 is equal to the number of unmatured crops. For example, in a fully grown Strawberry Crop, the first harvested Strawberry will have a 5 second cooldown, the second will have a 10 second cooldown, and so on. This formula also applies to Multiple-Harvest Crops with only a single slot; consequently Multiple-Harvest Crops have longer in-game times to grow that their stated crop grow time.
When harvested, Multiple-Harvest Crops have a cooldown of <math>0.5 * Crop Grow Time * n</math>, where 𝑛 is equal to the number of unmatured crops. For example, in a fully grown Strawberry Crop, the first harvested Strawberry will have a 5 second cooldown, the second will have a 10 second cooldown, and so on. This formula also applies to Multiple-Harvest Crops with only a single slot; consequently Multiple-Harvest Crops have longer in-game times to grow than their stated crop grow time.
The '''total''' grow time can be calculated with this formula: <math>Crop Grow Time * scale + (0.5 * Crop Grow Time * n)</math> where the scale is different depending on crop species and size.
The '''total''' grow time can be calculated with this formula: <math>Crop Grow Time * scale + (0.5 * Crop Grow Time * n)</math> where the scale is different depending on crop species and size.



Revision as of 15:18, 18 November 2025

Overview

Crops in Magic Garden are divided into Single-Harvest Crops and Multiple-Harvest Crops.

  • Multiple-Harvest Crops will grow until they reach maturity before producing their respective Crops.

The sale price of a crop is determined by its scale and associated multipliers.

When harvested, Multiple-Harvest Crops have a cooldown of 0.5*CropGrowTime*n, where 𝑛 is equal to the number of unmatured crops. For example, in a fully grown Strawberry Crop, the first harvested Strawberry will have a 5 second cooldown, the second will have a 10 second cooldown, and so on. This formula also applies to Multiple-Harvest Crops with only a single slot; consequently Multiple-Harvest Crops have longer in-game times to grow than their stated crop grow time. The total grow time can be calculated with this formula: CropGrowTime*scale+(0.5*CropGrowTime*n) where the scale is different depending on crop species and size.

Note: Weights displayed in-game are often rounded. The values listed here are used internally for price calculations and Journal Achievements.

List of Crops

Crop Seed price Rarity Credit Price Base Sell-price Crop Grow Time Regrow Mature Time Base Weight Max Weight Exclusive
Carrot 10 7 20 4s No 0.100 Kg 0.300 Kg
Strawberry 50 21 14 10s 5 Slots 1:10min 0.050 Kg 0.100 Kg
Aloe 135 18 310 45s No 1.500 Kg 3.750 Kg
Delphinium - - 530 25s No 0.020 Kg 0.060 Kg Carnival Stand
Blueberry 400 49 23 22s 5 Slots 1:45min 0.010 Kg 0.020 Kg
Apple 500 67 73 1:30h 7 Slots 6h 0.180 Kg 0.360 Kg
Tulip 600 14 767 8s No 0.010 Kg 0.030 Kg
Tomato 800 79 27 40s 2 Slots 18:20min 0.300 Kg 0.600 Kg
Daffodil 1,000 19 1,090 50s No 0.010 Kg 0.030 Kg
Corn 1,300 135 36 30s 1 Slot 2:10min 1.20 Kg 2.40 Kg
Watermelon 2,500 195 2,708 12min No 4.50 Kg 13.50 Kg
Pumpkin 3,000 210 3,700 35min No 6.00 Kg 18.00 Kg
Echeveria 4,200 113 5,520 2min No 0.80 Kg 2.2 Kg
Coconut 6,000 235 302 1h 7 Slots 12h 5.00 Kg 15.00 Kg
Banana 7,500 199 1,750 1:15h 5 Slots 4h 0.120 Kg 0.204 Kg Discord Server with even ID
Lily 20.0 K 34 20,123 4min No 0.0200 Kg 0.0550 Kg
Camellia 55.0 K 289 4,875 3h 8 Slots 24h 0.300 Kg 0.750 Kg
Squash - - 3,500 3:20min 3 Slots 25min 0.300 Kg 0.750 Kg Carnival Stand
Burro's Tail 93.0 K 338 6,000 1:40min 2 Slots 30min 0.40 Kg 1.0 Kg
Mushroom 150 K 249 160 K 24h No 25.00 Kg 87.50 Kg
Cactus 250 K 250 261 K 2:30h No 1500 Kg 2700Kg
Bamboo 400 K 300 500 K 12h No 1.00 Kg 2.00 Kg
Chrysanthemum 670 K 567 18,000 3h 7 Slots 24h 0.0100 Kg 0.0275 Kg
Grape 850 K 599 12,500 15min 1 Slot 24h 3.00 Kg 6.00 Kg Discord Server ID ending in 1
Pepper 1.00 M 629 7,220 10min 9 Slots 9:20min 0.500 Kg 1.000 Kg
Lemon 2.00 M 500 10.0 K 1h 6 Slots 12h 0.500 Kg 1.500 Kg Discord Server ID ending in 2
Passion Fruit 2.75 M 679 24.5K 45min 2 Slots 24h 9.50 Kg 19.00 Kg
Dragon Fruit 5.00 M 715 24.5 K 15min 7 Slots 10min 8.40 Kg 17.00 Kg
Lychee 25.0 M 819 50.0 K 30min 6 Slots 24h 9.00 Kg 18.00 Kg Discord Server ID ending in 2
Sunflower 100 M 900 750 K 5h 1 Slot 24h 10.00 Kg 25.00 Kg
Starweaver 1.00 B 1,000 10.0 M 24h 1 Slot 60h 10.00 Kg 20.00 Kg
Dawnbinder 10.0 B 1,129 11.0 M 24h 1 Slot 24h 6.00 Kg 15.00 Kg
Moonbinder 50.0 B 1,249 11.0 M 24h 3 Slots 24h 2.00 Kg 4.00 Kg

Occurrences

All seeds are available in the shop with exceptions of seeds only available from certain events (these can still be obtained via the Seed Finder abilities with pets). However, seeds only have a chance to appear in the shop at random every 5 minutes, with rarer seeds being available in the shop less frequently. Seeds can be restocked by spending donuts. Some seeds are exclusive to the iOS app or on different discord servers (guilds).

On iOS, notifications may be enabled to notify the player when chosen seeds are in stock.

Pets may give seeds as well if they are hatched with the Seed Finder ability. The pet will occasionally find a seed and give it to the player, with higher levels of the ability granting higher rarity seeds.